+   Fireteam Fieldnotes
DESTINY 2 / 2026 EDITION
Warlock PvE build library
Nine guides / All six subclasses / One place to start

Pick your role.
Bring your Warlock.

Find a build for solo adventures, a night with friends, or a specific fireteam job. Every guide uses one Exotic armor piece and four Legendary Exodus Down pieces.

Solo / All-round starting point
Event Horizon

Vortex damage, Weaken, and kill-driven Devour recovery. Adapt the Heavy to the encounter.

Group / Medic starting point
Fireteam Medic

Speaker's Sight, Lumina, and Well for a dedicated team-support role.

Solo + Group / Control pick
Cold Front

Coldsnap freeze chains and Rift recovery to interrupt dangerous packs.

Find your build.

Showing all 9 builds.

Choose one play setting and one role; both filters apply.

01 / Solar

Fireteam Medic

Speaker's Sight + Lumina

  • Group
  • Support

Healing turrets, targeted healing, damage support, and Well of Radiance. The clearest dedicated medic in the library.

Best fit
Keeping friends alive during objectives and planned damage phases.
Trade-off
Support-driven Benevolence needs allies; not the recommended solo starting point.
Open Fireteam Medic guide →
02 / Solar

Phoenix Engine

Phoenix Protocol + Bad Juju

  • Group
  • Support

A Well-centered support build that uses kills and assists to help recover Super energy for the next team hold.

Best fit
Group encounters with steady enemy waves and useful Well positions.
Trade-off
Refunds need qualifying kills/assists; an isolated boss is not an endless Well loop.
Open Phoenix Engine guide →
03 / Void

Event Horizon

Contraverse Hold + Legend of Acrius

  • Solo
  • Group
  • DPS
  • All-round

Charged Vortex Grenades deliver lingering damage and Weaken, while Devour rewards kills with healing and grenade energy.

Best fit
General PvE, sustained area pressure, and a self-sufficient damage role.
Trade-off
Acrius needs safe close range. For general ranged encounters, swap to a suitable Heavy and match the surge.
Open Event Horizon guide →
04 / Strand

Puppet Master

Mataiodoxia + Euphony

  • Solo
  • Group
  • Support
  • DPS

A Threadling Nest and Euphony supply summons while Arcane Needle marks enable Suspend-driven control.

Best fit
Combining swarm damage with disabling susceptible enemies for the team.
Trade-off
Control is not healing or tanking; boss immunity and Special ammo limit the loop.
Open Puppet Master guide →
05 / Strand

Dread Weaver

Deimosuffusion + Euphony

  • Solo
  • Group
  • Support
  • All-round

Rift-triggered Suspend, Weaver's Call summons, and Weavewalk provide a defensive control and Threadling package.

Best fit
Players who want summons, recovery tools, and control rather than a dedicated medic.
Trade-off
Weavewalk consumes melee energy; Rift range and Suspend immunity matter.
Open Dread Weaver guide →
06 / Void

Pocket Supernova

Contraverse Hold + Legend of Acrius

  • Solo
  • Group
  • DPS

Chaos Accelerant converts Magnetic Grenade into a short-range Handheld Supernova for aggressive burst and Devour follow-up.

Best fit
Close packs, doorways, and short burst windows where approaching is safe.
Trade-off
No lingering Vortex field; grenade and shotgun range make it less universal.
Open Pocket Supernova guide →
07 / Stasis

Cold Front

Osmiomancy Gloves + Ager's Scepter

  • Solo
  • Group
  • Support
  • All-round

Two Coldsnaps, Iceflare freeze chains, and Frostpulse Rift recovery. Protect the team by stopping threats before they fire.

Best fit
Add-heavy rooms, safer solo progression, and a fireteam controller role.
Trade-off
Freeze-resistant bosses limit control; Heavy choice carries much of the boss-damage job.
Open Cold Front guide →
08 / Arc

Circuit Breaker

Geomag Stabilizers + Delicate Tomb

  • Solo
  • Group
  • DPS
  • All-round

Ionic Traces fuel abilities and Chaos Reach, while Ionic Sentry adds chain lightning, Blind, and Bolt Charge.

Best fit
Add-rich encounters, Arc ability pressure, and a beam-focused combat loop.
Trade-off
Exodus Down adaptation of a meta core, not the source's alternate-set infinite-Super loop. No Devour; protect your Rift and Orb recovery.
Open Circuit Breaker guide →
09 / Prismatic

Spectrum Engine

Getaway Artist + Khvostov 7G-0X

  • Solo
  • Group
  • DPS
  • All-round

Arc Soul and Hellion add autonomous pressure, with Devour sustain, Arcane Needle, and a Kinetic-driven Transcendence loop.

Best fit
A meta-supported all-round companion build for everyday solo and group combat.
Trade-off
Devour still needs defeats. No Stasis turret; balance Darkness energy and plan for boss encounters without adds.
Open Spectrum Engine guide →

What the categories mean.

  • Solo: Recommended without relying on teammate-triggered support loops. It does not mean every solo encounter is easy.
  • Group: Fits fireteam play, whether through support, control, or damage.
  • Support: Healing, buffs, debuffs, or deliberate crowd control are a major job. Read the card to distinguish medic from controller.
  • DPS: A damage-led role, including sustained grenade pressure, summons, or close burst. Not a boss-DPS tier list.
  • All-round: A flexible balance of damage, personal survival, and utility, with encounter-specific weapon adjustments.

One suggested three-player team.

Fireteam Medic + Cold Front + Event Horizon: healing and buffs, freeze control, and damage with Weaken. Everyone still contributes weapon damage, mechanics, and Champion coverage.

Share the collection.

Keep this index and all nine guide files in the same folder so the local links work. Each guide remains independently readable without the index, and no internet connection is needed to display the pages. External research links need internet access.

Every guide uses the 0–200 stat scale. Categories are practical recommendations based on these guides, not measured live meta rankings. Print includes all nine cards, even when the screen is filtered.